I am a Cambridge-based 3D Artist and Senior Technical Motion Designer with 20 years of experience delivering premium visuals across technology, game development, and commercial post-production.
Since 2006, my career has evolved at the intersection of traditional design discipline and emerging technology. I partner with global brands, tech companies, and elite creative agencies—including Mercedes-Benz, Amazon, Sony, Nike, and AstraZeneca—to execute high-impact content spanning 3D animation, complex system visualisations, and immersive digital experiences.
I specialise in building next-generation production pipelines that bridge traditional motion design with real-time engines and advanced automation. By deeply integrating frameworks like Unity, Unreal Engine, and automated AI toolsets into core 3D workflows, I architect highly efficient visual systems. This allows complex technical concepts and ambitious creative visions to be translated into physics-accurate, high-fidelity animations and interactive assets rapidly—without ever sacrificing artistic quality.
Core Capabilities:
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Technical Motion Design & Direction: 20 years of premium 3D/2D animation, procedural modelling, art direction, and expert-level rendering (Cinema 4D / Redshift / After Effects).
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Real-Time Visualisation & World Building: High-fidelity environment design, look-development, and asset optimisation tailored for real-time engines (Unity / Unreal Engine).
Contact: hello@aykutonal.com